U/W/R Control by Gerry Thompson 4 Boros Reckoner 2 Elspeth, Suns Champion 3 Chained to the Rocks 3 Steam Augury 2 Sphinxs Revelation 2 Detention Sphere 1 Lightning Strike 1 Mizzium Mortars 1 Essence Scatter 2 Syncopate 1 Warleaders Helix 2 Jace, Architect Of Thought 4 Supreme Verdict 2 Dissolve 4 Azorius Charm 4 Steam Vents 4 Sacred Foundry 4 Hallowed Fountain 4 Azorius Guildgate 2 Izzet Guildgate 2 Island 3 Mountain 3 Plains Sideboard: 3 Glare of Heresy 2 Domestication 3 Izzet Staticaster 3 Negate 1 Assemble the Legion 1 Warleaders Helix 1 Wear // Tear 1 Detention Sphere As always, its difficult to build a control deck in the beginning of a format
I dont know who said this first, but all cards in a TCG game are marked in some way
Its not as elegant or refined as some of the more serious formats, but thats the beauty of it
Its also about the community
When you cast a TDFC, you cast it as the front face, and it enters the battlefield with its front face up
However, if they manage to do this you have comeback options